Loading…

The Festival of Learning 2016 has ended, it took place June 6–9, 2016. This post-secondary education event hosted more than 400 delegates, offering a variety of session formats, learning experiences, unique spaces, as well as social and networking events. Don’t miss the next Festival of Learning 2018 happening May 28-30, 2018.

Tuesday, June 7 • 9:00am - 10:30am
Plastic Pedagogies: Design Thinking and Prototyping as Classroom Practice (9:00 - 10:30) LIMITED

Sign up or log in to save this to your schedule, view media, leave feedback and see who's attending!

Limited Capacity seats available

Open Session Limited to 60 Participants (First-Come, First-In)

We all know hands-on learning is a great way to teach, but where do we start making smart use of emerging technology? We’re going to show you how to get students thinking about concepts in more complicated ways than a five-paragraph essay allows and encourage you to reflect on how you teach and how students learn.

Desktop fabrication and participatory web culture offer different models for exploring and understanding how we teach. Thinking about the methodologies of design thinking-- iteration, prototyping, modeling--this session will explore how classrooms can be re- envisioned as a space for both creative and intellectual application.

Exploring several venues for creating innovative classroom learning modules, from websites, to fabrication, to fast prototyping, we’ll look at how we might expand our approach to teaching critical thinking skills (in the humanities). For instance, we’ll explore how objects can enliven discussions about themes and theoretical concepts such as narrative, frustration, and access. At the same time, we’ll look at how making objects using the emerging fabrication technologies encourages a reflective practice that enlightens our understanding of both teaching and the experience of our students.

Some of the “why didn’t I think of that?!” ideas we’ll cover in this session include:

  • Break a text or assignment or intentionally distort it
  • Build a website / facebook profile for a character in a novel
  • Fabricate an object that represents a concept
  • Design a board game that reflects the plot of a novel or the experience of learning
  • Draw a comic that represents different disciplinary analytical practices
  • Make animated gifs or gif posts to use as course evaluations or journals

Presenters

David N. Wright, Coordinator, Research & Innovation, Douglas College
Brenna Clark, Faculty Member, Douglas College 

Speakers
BC

Brenna Clarke Gray

Faculty Member, Douglas College
Douglas
avatar for David N. Wright

David N. Wright

Coordinator, Research & Innovation, Douglas College


Tuesday June 7, 2016 9:00am - 10:30am PDT
Grand Villa 1 Ballroom (Second Floor)